PlayStation 2
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The PlayStation 2's core components were the custom 128-bit Emotion Engine CPU at approximately 299 MHz, 32MB of main RAM, and the Graphics Synthesizer GPU (147 MHz clock, 4MB of high-speed embedded DRAM). It also featured 2MB of sound memory, a CPU running at 37.5MHz for the IOP, a DVD-ROM drive capable of reading dual-layer discs up to 9GB, and connectivity ports including USB, controller ports, memory card slots, and an optical digital audio connector.
CPU
- Name: Emotion Engine
- Architecture: 128-bit, MIPS III R5900-based
- Clock Speed: Approximately 294.912 MHz to 299 MHz
- Capabilities: 128-bit SIMD, proprietary Sony multimedia instructions
Graphics (GPU)
- Name: Graphics Synthesizer (GS)
- Clock Speed: 147.456 MHz
- Embedded DRAM (EDRAM): 4MB
- Memory Bandwidth: 48 GB/s
- Rendering: Texture mapping, fogging, alpha blending, anti-aliasing, mipmapping
Memory
- Main Memory (RAM): 32MB
- Sound Memory: 2MB
- Video Memory (EDRAM): 4MB
Storage
- Optical Drive: DVD-ROM, capable of reading dual-layer discs up to 9GB
- Removable Storage: Memory cards (various sizes, not interchangeable with PS1 cards)
Sound
- Capabilities: Up to 48 channels with 3D surround sound
Connectivity
- Ports: 2x USB 1.1, 2x Controller Ports, 2x Memory Card Slots, Optical Digital Out
- Networking: Network connector (LAN/modem adapter for early models)
Other
- Backward Compatibility: Played PlayStation (PS1) games
- Controller: DualShock 2 with analog buttons
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