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PlayStation 2

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  • The PlayStation 2's core components were the custom 128-bit Emotion Engine CPU at approximately 299 MHz, 32MB of main RAM, and the Graphics Synthesizer GPU (147 MHz clock, 4MB of high-speed embedded DRAM). It also featured 2MB of sound memory, a CPU running at 37.5MHz for the IOP, a DVD-ROM drive capable of reading dual-layer discs up to 9GB, and connectivity ports including USB, controller ports, memory card slots, and an optical digital audio connector.  

    CPU 

    • Name: Emotion Engine
    • Architecture: 128-bit, MIPS III R5900-based
    • Clock Speed: Approximately 294.912 MHz to 299 MHz
    • Capabilities: 128-bit SIMD, proprietary Sony multimedia instructions

    Graphics (GPU) 

    • Name: Graphics Synthesizer (GS)
    • Clock Speed: 147.456 MHz
    • Embedded DRAM (EDRAM): 4MB
    • Memory Bandwidth: 48 GB/s
    • Rendering: Texture mapping, fogging, alpha blending, anti-aliasing, mipmapping

    Memory 

    • Main Memory (RAM): 32MB
    • Sound Memory: 2MB
    • Video Memory (EDRAM): 4MB

    Storage 

    • Optical Drive: DVD-ROM, capable of reading dual-layer discs up to 9GB
    • Removable Storage: Memory cards (various sizes, not interchangeable with PS1 cards)

    Sound 

    • Capabilities: Up to 48 channels with 3D surround sound

    Connectivity 

    • Ports: 2x USB 1.1, 2x Controller Ports, 2x Memory Card Slots, Optical Digital Out
    • Networking: Network connector (LAN/modem adapter for early models)

    Other 

    • Backward Compatibility: Played PlayStation (PS1) games
    • Controller: DualShock 2 with analog buttons
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